9/10/2023 0 Comments Rappelz private server pvp(i will expand upon this sort of stuff in the next section as it fits better there) Something that isn't like GW2's combat where it's really not asking a lot from you. Combat that's fleshed out enough or commited enough to it's play-style while also demanding more from me as a player to stay on top. I'd say probably something to keep me attentative and if possible a possiblity of exploration. I'd say "the higher end" of Semi-Causal or higher. What is your playstyle (Casual, Semi-Casual, Hardcore)? though for reference, I have played most of the games on the list on this sub-reddit and games that are long dead by now, though recommending a game on the list isn't off the tables if you can convince me enough to try it again. Too many to count and put on this list, the comment for this thread is going to be too long I suspect anyways. Graphics don't have to be great, as long as it shows what i'm supposed to be doing/what's happening clearly (basic rule for a game anyways) and enough "effects" in combat/interaction (not a top priority by any means, i just don't want to feel like i'm coughing every now and then to do damage) Something that can keep the gameplay feeling fresh enough between activities and still keeping them fun (this goes into the gameplay and mechanics being fun as well, but generally something not too "Tab-targety" i.e: tab targeting is fine as long as the game keeps it active enough to keep my attention and garner wanting to play more).Īn interactive community, enough that it feels like i'm actually playing with other people rather than player controlled support units Have your own suggestions for the sub? Submit them here - MMORPG Suggestion Box Since this thread is likely to fill up, consider sorting the comments by "new" (instead of "best" or "top") to see the newest posts. Remeber, please be respectful of other peoples opinions and only downvote comments that are not contributing to discussion.
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